As you know Flutter BETA is now expanding beyond iOS and Android, and is now mostly capable of running on web as well.
Has anyone solved the problem of running it with Backendless?
The problem, it seems, stems from within the Backendless.initApp since it figures it out the platform isn’t ( as provided through an ANDROID_API_KEY ) Android anymore but something else, and then stops working.
Same problem I would imagine comes if one wants to build it for iOS as well.
So… Are there and solutions provided for multi-platform programming that Flutter supports?
Anyone figured out a patch or a nice function I could use instead?
Maybe something along the lines of a different initApp which would take more API_KEYs at once and then just call the right one according to the platform it is running on?